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RANDMAX.INI
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1995-12-18
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# RANDMAX v2.e5 (c) (1995) <neffets@cs.tu-berlin.de>
# Computertime: 1995/12/18-01:41
#
# 1. Section (save frienly codes)
NUK
ATT
bum
dmp
con
***
# 2. Section (planetary orders)
#
# 000 is the global order, which works if no special planet-order exists
000 n c1;
472 f m d30 a71;
***
# 3. Section (Global Switches)
# rno = randomization of planetary friendly codes : no
# not active --> friendly codes will be randomized
# nt% = code for percents: how much money has to come with
# this last percent with taxing the natives and colonist
nt% 70
# Global tax order for natives (nt) / colonist (ct)
# nt NONE
ctx 1 ; = growth method
# Max Tax for natives/colonists
mnt 100
mct 100
# Minimum natives/colonists required for taxing the natives
mnn 3000
mnc 1
# Minimum MC we want gain from the natives
mnm 1
# Maximum MC we are allowed to gain from the natives
mmc 32767
# HappyChange-test if we want tax includes the Avian-bonus
hca 1 ; (0 = no , 1 = yes)
# do we want NO overtaxing, but allways calm natives/colonists?
not ; nat-overtax = yes
cot ; col-overtax = yes
# When we will reach MaxPopulation we are content:
# with a natives/colonist happiness of
nth 40 ; 70 = calm ( > unhappy)
cth 70 ; 40 = unhappy ( > rioting)
# CrystalDesertAdvantage:
# no (enable with "cda")